Talent and Style

“Embrace what makes you different. Become the only person you can be.” – sAviOr

This post is in response to a discussion I had with a TL writer and a Thorin video.

When people use the word talent, the best way to describe it is the natural aptitude or skill that cannot otherwise be explained. This is apparent in every game, and though we cannot quantify it, the majority of people believe it to be true. In my own belief, talent is the systems on which we analyze, construct and filter all information through our minds and output into the world. In essence, the talent is the style. Talent or style is the individual flair that denotes it to be yours. In esports, that style, that talent is what should compel you to watch a person’s games or in some cases how people work around that style.

Look at SingSing’s entire Dota2 career. He was only ever successful on EternaLEnVy’s team because fundamentally EternalEnVy understood that SingSing was extremely flawed as a Dota player and couldn’t fit any other type of style. So he had to force an entire team identity to accommodate his strengths and have every other player work around the weakness. In League of Legends, ahq has the exact same problem with Westdoor. Westdoor can only play one type of champion and so the entire team has to work around that.

A clash of styles can also be fatal for a team. When JW refused to give up his preferred style of play, it was one of many problems that eventually led to Fnatic’s Counter-Strike split and him going to Godsent.

Some of the most intriguing players are those who had a style, but were forced to change it and still find success. In SC2 the only player to do that was Mvp, as he went from a macro monster into an extremely intelligent, preparation, mind-gamey type of player. The deconstruction of a style is best an entire topic on its own.


Source: GSL

At the core of competition, at the core of esports, it is about the expression of the self, to pit oneself against the very world and to see who comes out on top.

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