The SKT world championship skins commemorating SK Telecom T1’s triumph at least year’s League of Legends World Championship skins have gone live in the game’s Public Beta Environment, along with a slew of new player icons in preparation for the Rift Rivals tournament this summer. There are also new icons for three new esports teams. As always, remember these are just tentative changes, so it remains unclear when any of the changes will go live in an actual patch.
The highly anticipated and highly rated skins for SK Telecom T1 have hit the PBE. That means Ekko, Zac, Olaf, Jhin, Nami, and Syndra will all be one skin up. The skins all have unique looks, spell effects, particle effects, and recall animation based on what the pros wanted. The recalls also feature the signature of each player who requested the champion: Lee “Faker” Sang-hyeok for Syndra, Lee “Wolf” Jae-wan for Nami, Bae “Bang” Jun-sik for Jhin, Bae “Bengi” Seong-ung for Olaf, Kang “Blank” Sun-gu for Zac, and Lee “Duke” H0-seong for Ekko. The skins are set to be 1,350 RP each, or roughly $10.
The skin set also includes a ward skin based off of the coach, Kim “kkOma” Jung-gyun, with a unique death animation that pays homage to his now infamous face-palm. The ward skin is set to be 640 RP, or about $5.
Player icons galore
Riot Games’ new tournament named Rift Rivals means more icons for players to buy. There are six in total to represent all the six different rivalries that will take place next month. Also added are the three new teams in two different regions. Japan added JD Gaming, and Europe added Mysterious Monkeys and Ninjas in Pyjamas.
Abyssal Mask interacts with itself a bunch
Abyssal Mask is an item Riot can’t seem to make up its mind with, so here’s another change. The price went up to 2,900 gold, the build path changed to a Catalyst and a Negatron Cloak, it has lower Magic Resistance, and it no longer gives the 100 percent bonus base health regeneration.
But the mask gives 300 mana and has a unique passive of transferring 15 percent of champion damage dealt to the user into mana, and spending the mana then gives the user 20 percent of the cost as health, up to 25 per cast. This is indeed in for another round of testing.
Not quite PBE but hopefully soon
In a developer’s diary yesterday, plans were laid out for future touch ups and changes, but not just yet.
For support items, Ancient Coin is under performing, which means a puff for tier 2 and 3 of the item is in order, and Frost Queen’s Claim is too strong. Right now, poking damage supports are all the rage, and with the extra damage plus cool down reduction, it’s easy to see why Frost Queen’s Claim might be up for a nerf.
For assassin items, Riot wants to make more variety possible for builds, and specifically mentioned the wish of making Duskblade of Draktharr into a decent first item, changing the cool down reduction and impact of Black Cleaver, and making out-of-combat movement speed something that’s worth building into, not just just something players eventually get. Changes will hit the PBE soon, but Riot is not quite sure when.
The much requested “Warded” ping is in development. “Reasonable but not guaranteed” seems to be the company stance.
Cover photo courtesy of Riot Games