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Fiora changes didn’t go through after all in League of Legends Patch 7.13

League of Legends Patch 7.13 will go live Wednesday with a bunch of champion and item changes.
Fiora's proposed changes did not go through in League of Legends Patch 7.13 as originally planned. Photo courtesy of Riot Games.

League of Legends Patch 7.13 will go live tomorrow morning, with a slew of balance changes to items and champions big and small. Most of the changes were described in various Public Beta Environment updates and gameplay blogs that took place since the release of Patch 7.12, but one change that didn’t go through was to Fiora.

Fiora, the top lane split-pushing menace, was conspicuously absent from the patch notes. Nerfs were teased earlier this month along side Galio and Kennen. Galio did receive nerfs that were previously mentioned through PBE updates, as did Kennen in his AD centered build, while his AP build received some buffs to be more viable.

Buffs were also teased for Poppy, Gnar, Trundle, Maokai and Cho’gath, with Cho’Gath also being absent from the patch notes, but he does have some changes happening in the PBE.

Galio’s Q has a lower base damage but a higher AP Ratio, and his base armor was reduced. The Kennen nerfs from the PBE didn’t make it through, as the team clearly changed the direction on how they wanted AD Kennen to be curbed without making that particular build useless.

The scaled bonus damage from every fifth attack as a part of his W’s passive no longer just scales off of his attack damage, and now does a base amount of damage plus bonus AD and AP damage. On top of that, building Runaan’s Hurricane won’t let Kennen stack his fifth empowered attack three times as fast, like what happened with Caitlyn previously. The AP ratio buff from 0.6 to 0.8 on his E was kept, though.

Galio’s unexpected nerf was in the form of his ultimate cast time, which increased the casting time by 0.25 seconds but reduced the amount of time spent in the air by the same amount. The time taken to get to the target ally is the same, but more casting time means more interruption potential, so it seems like a soft nerf.

Trundle can munch towers again

One of the joys of Trundle, which allowed him to crunch the towers to get his damage buff and take down the turret more quickly, is now back! That means Trundle will be more of a split push tank threat than before.

Although the dev team had some trouble with what to do with his Q, so Riot scrapped those changes but kept the health regen increase to 25 percent.

Buffs to Maokai, Poppy, Kha’zix and Gnar, and Xayah gets her tweak

Maokai’s buffs have been applied from the PBE, along with a base health increase. Poppy’s Q does eight percent of the target’s health as damage from seven, and Gnar gets some large changes in the form of more base damage with his Q and a longer jump range when he’s a huge monster.

Kha’zix’s changes were also applied wholesale from the PBE with more Q damage with a smaller AD ratio but with more isolation damage, as well as a longer duration of his ultimate.

Oh, and Xayah’s changes from the PBE are live.

Kindred and Rek’sai are still getting touched up

Rek’sai and Kindred have been going through the ringer as of late, with underwhelming changes on top of underwhelming changes. Kindred in particular recently got most of her abilities buffed, but it seems like it’s not enough. Her basic attacks and her E get 75 extra range with 4 stacks of her passive, plus 25 range per four stacks and then every three stacks thereafter. Her W does an additional one percent of the target enemy’s health per stack, and her E just does more damage.

Rek’sai is getting an AD ratio increase to her ultimate, which might be missing the point, with some minor bug fixes for it.

Cover photo courtesy of Riot Games

 

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