With the PGL Krakow Major over and done, all eyes will once again turn to the offseason roster changes that we will most likely see. This summer player break is a ripe time for big changes, but even after the ELEAGUE Major earlier this year, there was quite a few surprise moves. One of those came when Peter “stanislaw” Jarguz left OpTic Gaming for Team Liquid.
The move came as a shock to almost everyone, and it is fair to say that it probably hasn’t worked out as most expected. Liquid still can’t really be classified as the best North American team, having failed to make the Major and going through multiple other roster changes to make this new look team work. To find out why he decided to move in the first place, and how the team is doing in his eyes, stanislaw spoke to Slingshot’s Mike Stubbs.
Mike Stubbs: So let’s talk about you joining Liquid, obviously after the Major it was a bit of a surprise to see you leave. What inspired that change? Why did you decide to join Liquid?
Peter “stanislaw” Jarguz: I just thought it was what was best for me at the time. We had a lot of problems that people obviously didn’t know about. I just figured that for me, that was the best decision for my long term future in the game. I thought that I’ve always wanted to play with nitr0 (Nick Cannella) and jdm (Josh Marzano), and then we formed the whole team with picking up Twistzz (Russel Van Dulken). I just feel like we have all the right pieces now, that maybe we didn’t have at OpTic. The problems there before, people don’t know about, and they took forever to solve, and some weren’t solved, so it was the best decision for me.
MS: How different is this team you’re playing with now to the OpTic team that you left?
PJ: I’d say it’s a lot different because we have a lot more identities and roles. It’s not like better or worse per se, but for instance, on OpTic we had three different players who could always pick up the AWP, whereas here we just always toss it at JDM. And I feel like everyone is a lot more comfortable in their roles, whereas on OpTic, I feel like everyone could do everything, which is something I really liked about the team. Sometimes I would entry, or sometimes it was Rush, or sometimes it was Tarik. Anyone could do entry, or any role, which is really good and I think was the best strength for our team. But for Liquid as a team I think having the set roles is what’s best for these certain players. So like I like to lurk sometimes, and I’m able to do that. JDM always has his AWP. Nick and Jon always entry, so it’s always set, and I think we’re improving at a better rate.
MS: Would you say that you are the best NA team, if we’re excluding the Brazilians?
PJ: Yeah if we’re excluding the Brazilians, then I would say yes we are definitely the best North American team. Like I said before, we are slowly improving, but I think if we keep doing what we’re doing, and the way we practice, the results are starting to show, we’re improving. I’ll just keep repeating it, but we’re slowly getting to the top of competing against other international teams. I think we’ve shown already that we can beat anyone in North America.
MS: So in NA it’s thought that there is a bit of a lack of true in game leaders, and teams are really looking for that one person that can lead. Is that something that you are aware of and thought “I can establish myself as one of the best,” or was that just something that came naturally to you?
PJ: Not many people now this but I used to be an in-game leader when I first started playing, and even in 1.6, we had a team that was just me and my friends but I was the IGL of that team. I always found it easy to do. It just came naturally to me, so yeah, it just comes naturally to me.
MS: Do you think that people can teach themselves to become good in-game leaders? Or is it down to natural preference and skill?
PJ: I feel like it is a little bit of both. You can always learn anything, in my opinion, as long as you put in the right amount of work, but also there is some certain natural abilities that I feel that an in-game leader should have. For me, for instance, I feel like my best ability is to stay calm, and always keep my team calm, and not let emotions affect our games. You can’t really teach that I guess, it’s just personality wise. But other things like learning strategies, and learning smokes, and having the ability to find out which players are in the best roles, that can all be learned. But like I said before, the mentality part of the game takes a little bit more. It just has to come more naturally to you.
Cover photo by Adela Sznajder/DreamHack