“Been seeing the question crop up occasionally of whether Ornn will be playable at worlds or not,” he wrote. “It’s an issue we went back and forth on a lot ourselves, our conclusion at the end though was that he shouldn’t be available. His release is only a couple of patches before the worlds patch (7.18) and he’s got a lot of distinctive stuff on his kit that could take a bit longer than usual to assess the impact of, upgraded items for his allies especially. We’re really excited to see him in pro play, want to make sure we’ve had time to do any polish that’s needed, though.”
This is isn’t the first time a champion will disabled for worlds after debuting during the competitive season, as Yorick was disabled for last year’s worlds due to his rework being too close to the tournament. The reasoning seems quite similar in both cases, saying that both Ornn as a new champion and Yorick as a brand new rework, would have serious implications in terms of balance. This is especially more so, as worlds is the biggest League of Legends tournament event of the year.
Champions that will and won’t be changed in Patch 7.18
Three champions will receive changes in the next patch cycle. The first is Nautilus, who will be buffed in some undisclosed way. The second is Pantheon, who will likely get a nerfed Q to put his power somewhere else and reduce the “crush lane or be useless” nature of his play style. Janna will be monitored closely with the changes to Ardent Censer and the Ancient Coin line of items, both of which boosted her position in the game.
Vayne and Azir will receive changes, but not until Patch 7.19. Vayne will likely get her ability to crit with her Q removed and the power put elsewhere, while Azir will get a small update after some focus testing this week. Udyr has also been changed on and off in the Public Beta Environment and had his changes pushed back. His update will be applied some time before the preseason, likely Patch 7.22.
Yasuo wasn’t even lucky enough to get an tentative patch where his changes might be applied. The previous changes to his magic resist and ultimate range were rolled back, although Meddler writes that the extra distance “showed some good promise in particular.”
Gargoyle Stoneplate will receive one change
Both the potential changes for Gargoyle’s Stoneplate will be applied in the future, but one earlier than the other. In Patch 7.17, the bug that gave more health to the wearer of the Stoneplate than intended upon activation (when used with the Cinderhulk jungle item enchantment) will be removed. The change where the extra given health is divided between bonus health and base health will be implemented in Patch 7.18. Meddler cites some “technical work needed” to properly implement the change that caused the delay.
Cover photo courtesy of Riot Games