As the League of Legends World Championship inches closer, Meddler listed champions and items that could be tweaked in the next patch:
Champion buffs: Azir, Ryze, Nidalee, Ivern, Fiora, Urgot
Champion nerfs: Kalista, Tristana, Elise, Jarvan, Gnar
Item buffs: Spellthief’s support item line
Item nerfs: Knight’s Vow
The game’s Public Beta Environment has already seen some of the experimental changes. Azir’s ultimate received a buff, and Fiora will get more movement speed with her ultimate. Ivern’s shield hurt more upon explosion, and Ryze’s root has a higher ability power ratio. Jarvan IV is the only champion to receive a nerf so far on the size of his W shield, and Knight’s Vow did get cheaper, but gives less health.
Potential gold and XP changes
Meddler detailed that along with the new rune changes, the balance team will look into how players get gold and experience points as a “secondary” project during the preseason.
On the XP side, the team will look into jungle camps and the amount of XP each one gives. As jungle camps give varying amounts of XP with different opportunity costs, it can impact the pathing of the jungler, such as the popular Raptor camp start. Another look into XP will be in regards to reliability, identifying how big a difference is between successful and unsuccessful games, and if there should be one.
For gold, the team investigate the degree of gold each player automatically gets every 10 seconds, how the removal of the Bandit mastery — a tool used by supports to get one gold every time an enemy minion dies nearby — will impact support income, and the degree of taking map control and then just farming lanes and jungles maybe over rewarding non-risky play.
Both champions and items will likely be touched up while the new rune system goes into place, as the new runes and removed masteries will have the potential to change how certain champions are played, if they are played at all. Meddler clarifies that the list is just items for investigation, and not a promise of changes in the future.
Future games will get going faster
In a way to make the game start quicker, Riot is looking to trim down the spawn timing of minions, which currently happens 75 seconds into a game on Summoner’s Rift. It will also contemplate letting the team that picks two champions in a row during the drafting phase to do so simultaneously.
Cover photo courtesy of Riot Games