Overwatch Patch 1.14 went live Tuesday and included the long-awaited reporting system for Overwatch players on Xbox One and Playstation 4 players.
Since the simultaneous release of Overwatch on both the PC and console last May, the reporting system for console players has been absent, to the frustration of many. Overwatch game director Jeff Kaplan said earlier this month that wait was finally over.
The reporting system, which also received an update in the PC version last month, was designed to issue heavier penalties to players who receive multiple verified reports. Players who get reported continuously will be subject to being silenced, suspended, or even banned from the game. Players are encouraged by Blizzard to be as active as possible in reporting players who engage in poor behavior.
The report system is still a work in progress, as Kaplan said in a separate response regarding the penalties for repeat offenders. Kaplan said the Overwatch team hopes to convert silences to suspensions, while increasing the length of suspensions. An email notification system is also in the works that would let players know when Blizzard has delivered penalties based on their reports.
Further in the future, consistent offenders in Overwatch’s competitive game mode will be banned from playing competitive outright, while Kaplan promised a higher commitment to punishing players who engage in boosting, throwing, or “any sort of SR manipulation” in the future. Other goals also include a new series of punishments that escalate quickly, making repeat offenders “strike out” in a more rapid and reliable manner.
While the reporting system for both the PC and consoles is still a work in progress, Kaplan assures players that “the reporting and punishment system is currently one of our prime focuses” of the development team with aim for further improvement.
Cover photo courtesy of Blizzard