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Deathmatch and Team Deathmatch go live in Overwatch Patch 1.14

Team Deathmatch is available in Overwatch Patch 1.14
Junkrat will receive changes in the Overwatch Patch 1.14. Photo courtesy of Blizzard.

Overwatch Patch 1.14 went live on Tuesday, which includes an overdue buff for the suffering Roadhog and the new Deathmatch and Team Deathmatch game modes.

Deathmatch and Team Deathmatch are two new game modes. Deathmatch is an eight-person free-for-all where the objective is to reach 20 kills first, while Team Deathmatch is a a 6-v-6 game where the first team to reach 30 kills wins the match. As an added twist, Mercy’s current ultimate ability, Resurrect, will be able to cancel out points won by the other team.

While featuring different map modes for Deathmatch and Team Deathmatch, a brand new map has been added for Deathmatch players: the Chateau Guillard, the family estate of Widowmaker in France. As the map is tightly associated with her, it will have story details for Widowmaker in the map itself.

Hero balance changes

Roadhog, a hero widely regarded as being gutted by poor balancing decisions, received a number of changes that will hopefully make him a better tank. He will now be able to move while using his healing ability, Take a Breather, and will receive 50 percent reduced damage while he’s inhaling. These changes were teased earlier by principle designer Geoff Goodman, and have been applied one-to-one.

The other Australian in the game, Junkrat, also received some substantial buffs. He can now have up to two Concussion Mines for added mobility to his kit, and his ultimate ability, Rip Tire, no longer counts down while it is climbing terrain. The buff to the ultimate is quite meaningful, as the tire can now reach a much longer distance with some careful controlling, while also being able to find more targets that are hiding behind a barrier of some sort.

Widowmaker also received a number of buffs. Her Grapplehook now has an eight second cooldown instead of 12, and enemy heroes that step on her Venom Mines are now visible through walls, but only to Widowmaker.

Orisa received a buff to her main weapon, which has an increased projectile speed by 20 percent, and her protective barrier is 20 percent larger, while also having a shape that can better protect her allies behind it.

Changes to Season 6 of Competitive

The announced changes to Overwatch’s competitive game mode have been applied in full. Season 6 will last two months instead of three, control maps will be played in a best-of-three instead a best-of-five, and more competitive points will be awarded for wins from 10 to 15. Skill rating decay has been reduced, as players will no longer be placed slightly lower ranks than their skill rating is after their placement matches, and ranked decay is now active for players in Diamond and below.

Cover photo courtesy of Blizzard


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