One Character Syndrome

Could you summarize yourself in a five-minute segment? Your history, your methods, your philosophies? Because that is what a caster or analyst desk must do with their allotted time, which is why we often see talent on the desk try to stick to one character portrayal of a player or a team.

It makes sense, as people seem incapable of dealing with too many facets of a person, their life and their game. For instance, ByuN is upheld as an innocent outsider who worked hard without coaches, infrastructure or a team. He is hardly innocent. In the early years of his career he threw a game — and admitted as such in chat — so his friend could get a seed into Code S. Later on he found that a map didn’t have the neutral supply depots at the bottom of the ramp, so he used a bunker rush to knock out Nestea rather than report it. He had a coach and practice partners, one of which was MyungSiK, who I’d argue was the best practice partner you could get if you were playing sOs.

All of which isn’t to say he didn’t have disadvantages compared to sOs. They just weren’t as insane as they were sold to be.

In the same vein, Wings were sold as the artistic cutting edge juggernauts in Dota 2. They were also the team that had a teenage father, were outcasts from the Tier 1 Chinese teams and had a core of three players that had stuck together longer than anyone else playing at The International 6. In a scene obsessed with the idea of friendship, those aspects were never talked about.

And like I said, I don’t blame the broadcast desk. They can only sell one aspect of a player or team because people can’t handle too many labels or concepts on a single person. But for those doing post-event content or even the diehard fan, don’t get caught up in the idea of a single image of a team and you’ll see there is a lot more to any single player or team that you thought imaginable.

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