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Overwatch League commissioner Nate Nanzer: “Whatever the reason why a team decides to disband their Overwatch roster, I don’t think the players themselves are going somewhere else.”

Overwatch League commissioner Nate Nanzer says OWL will focus on players, not teams.
Overwatch League commissioner Nate Nanzer says OWL will focus on players, not teams. Photo courtesy of Blizzard.

Overwatch League commissioner Nate Nanzer said the league’s focus is more about giving individual players opportunities than pandering to particular teams.

During a news conference held in Seoul, South Korea, Nanzer was asked about the number of organizations dropping their Overwatch rosters left and right. Nanzer took the time to explain that the focus is on the players, not the teams.

“Whatever the reason why a team decides to disband their Overwatch roster, I don’t think the players themselves are going somewhere else,” he said. “Other esports have structures where it relies on successes at the team level, but the Overwatch League is a model that focuses on giving as many opportunities as possible to individual players.”

Franchises in seven cities have been announced so far: New York, Miami, Los Angeles, San Francisco, Boston, Seoul, and Shanghai, China. When asked about the potential expansion of the league, Nanzer said that there will be news of new franchises soon, according to Akshon Esports’ Jason Park.

“Yes. There will definitely be more announcements of additional teams between now and the launch of the league,” he said.

Kevin Chou, the owner of the Seoul franchise and CEO of the mobile game developing company Kabam, was also present at the press conference. He said he’s been in Korea for some time to meet and talk with various players and coaches in the region. He revealed in the press conference that his own roster is in the final stretch, and that the full roster announcement will happen in the coming weeks.

When asked why he decided to buy the city franchise spot for Seoul, Chou said that the decision came from a multitude of factors in mind.

“The best players are here in Korea,” he said. “Esports was born right here in Korea, and there have been several generations of players that transformed into coaches, shout-casters, and so forth. So there is an ecosystem here, that has gone through multi-generations that have competed at the highest levels, and there is that talent base, that you cannot find anywhere else in the world. And because this is going to be a global league, we wanted to have the ability to work with the very best players and coaches to create that team.”

Cover photo courtesy of Blizzard

 

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