Slingshot Readers,

We NEED your support. More specifically, the author of this article needs your support. If you've been enjoying our content, you know that a lot of work goes into our stories and although it may be a work of passion, writers gotta eat. If just half our readers gave 1 DOLLAR a month, one measly dollar, we could fund all the work from StuChiu, DeKay, Emily, Andrew (and even Vince). If you contribute 5 DOLLARS a month, we invite you to join our Discord and hang with the team. We wouldn't bother you like this if we didn't need your help and you can feel good knowing that 100% of your donation goes to the writers. We'd really appreciate your support. After all, you're what makes all this happen. Learn more

Snappi discusses reaching the ELEAGUE playoffs and the strength of the Danish CS:GO scene

Snappi says Heroic was aware of its underdog status at the ELEAGUE CS:GO Premier
Heroic advanced to the ELEAGUE CS:GO Premier playoffs. Photo courtesy of Turner Sports/ELEAGUE

Heroic stunned the Counter-Strike community Saturday by advancing to the playoffs of the ELEAGUE CS:GO Premier. Playing in a group with three of the top six ranked teams in the world, few expected Heroic to emerge with a playoff berth. But after a best-of-three win Saturday against SK Gaming, Heroic clinched a playoff berth, and Slingshot’s Vince Nairn caught up with Marco “Snappi” Pfeiffer to talk about the accomplishment.

Vince Nairn: You guys were obviously the underdogs here with a group against SK, Astralis and Team Liquid. How were you guys able to pull this off?

Marco “Snappi” Pfeiffer: We obviously knew that we were the huge underdogs coming into this group and nobody would expect us to even get a win. But our form online lately has basically been amazing. We were confident going into the tournament, and we thought we could take maps off these guys.

I think we are finally showing some of the potential that we’ve got. We’ve been working really hard the last two weeks and it’s starting to show. The online form is starting to show at LAN.

VN: Your roster has been set for a few months now. How has the team started to take shape?

MP: We started working with our sports psychologist 10 days ago, and after that I (shared) tactics every day in the server before we even started practice so everyone could get confident in their role and with the tactics. We swapped around some more positions so I could mid-round call a CC and control if we take the A control or go for mid control, basically some of that.

VN: How do you think you have evolved as an in-game leader?

MP: When you’re in-game leading, it’s really up to your teammates how good the IGL is sometimes. If everyone trusts blindly in me, then my calls are gonna get better. One of the reasons is I know I’ve got four teammates behind me that trust me 100 percent.

VN: I know you played with gla1ve, and he’s turned into a really good leader. What were the roles when you played with him and did you learn anything from him during your time together?

MP: Basically when we played in Copenhagen Wolves for seven months, Gla1ve was the primary AWPer and I was just coming back to CS. I was on my Bachelor and my Masters doing an economy study. I had to learn a lot. I had to learn from HUNDEN and Gla1ve. Me and him basically came back together. After we joined Heroic, friis was on the team and I was rifler and IGL. After I joined, Glave was going to be second IGL. I would always have the last say, but he was allowed to mid-round call. I guess we used each other to come back in a way, as he was coming back from the problem with the tournament and his girlfriend (from 2014).

VN: The Danish scene has been on the rise, and usually it’s Astralis and North that people are talking about. What does your performance this week say about the strength of the Danish scene?

MP: The Danish talent pool is really deep. I think you see that. That the third best Danish team can beat the best team in the world, that really shows what we can do.

VN: Last one, and this was a reader submitted question (from Slingshot subscriber Brad Carr): Do you think viewers in CS:GO will ever care solely about the game as much as they used to? Or will the focus be on betting and skins and all that?

MP: “I think (skins) really contributed to getting the viewers and helping the game evolve, but the real thing, one of the reasons why the Twitch viewership dropped a lot was when YouTube bought the rights to ECS/ESL Pro League. That’s definitely been a major hit, I think. But I think every time there’s a Major there’s still very good numbers.

I don’t really know how to fix it. It’s also in the hands of Valve. If they wanted to put (different features) up in-game like LoL and Dota is doing, it could contribute a positive way in viewership. Getting closer to the Dota 2 structure would help, but they probably don’t do it.”