Slingshot staff writer. StarCraft and CS:GO expert

Time is a flat circle

I’ve only been around esports for about five years, and in that time games have risen and died and risen again. Every time a new esport rises the same arguments always keep popping up. This new game is too casual. It doesn’t have enough strategic depth. It’s too complicated. It’s too hardcore. The spectator UI is

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The Team Dynamic, Part 1

“It’s like the deeper you love [each other], the deeper you hate.” – Hao, Dota 2 Legend, on being a teammate In a perfect world, teams should be formed under the premise of making the best team possible. It should be about the overall skill of the players, the roles they fill and how they synergize together.

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I won by default

Thorin released a video recently about journalists in the esports industry. This made me think about my own origins about writing as I had never planned to go full time. I started writing SC2 in 2012. Back then Fionn was still writing SC2 for free but had plans to make writing a full-time job. He’d

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The Bias Argument

During my time writing, watching and consuming esports and esports-related content, there is always one argument that comes up. Whenever a fan or person gets offended by a particular piece, argument or statement, they always say something like, “The author is biased for X player.” And for the record, there are times when someone is biased.

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Honesty is underrated

Honesty as an attribute is underrated in nearly all esports scenes. The only one I could think of it might be different is Counter-Strike, but as to why that is the case with them, I’m not sure. For the rest of the scenes, people like honesty only when it agrees with them. When someone states

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Thoughts about PR

Today I’ll write about PR and its function in esports. PR is the ability to influence/control public opinion. It is assumed that a majority of teams and companies use this in some sense. The problem when people talk about PR is they think of it as a solution to a problem, when that isn’t necessarily

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