Lee ‘Flash’ Young Ho did a Q&A session on his Afreeca stream. Andrew Kim translated the video, and I have provided notes, background and contextual information about who or what Flash is talking about for each section.
Kongdoo Monster’s new coach is an ex-StarCraft pro who dresses up as pro wrestlers, sings a great rendition of ‘Let It Go’
After the dissolution of Proleague and a majority of KeSPa StarCraft II teams, Jang "MC" Min Chul has now become the League of Legends Coach for the Kongdoo Monsters.
Before he won his third League of Legends World Championship, before he was hailed as perhaps the greatest coach of all time, before he became the coach of SK Telecom T1, Kim “kkOma” Jung-gyun was just another Starcraft 2 player.
The current era of StarCraft 2 is not the highest level of skill in the game’s history.
The cliche that history is “written by the winners” has never really sit well with me.
A Daily eSports article listed all of the teams in a new Twitch Starcraft 2 Team League, made up of Afreeca pro players. One of them had a rather unfortunate English translation. For context, the name is supposed to be a play on words, taking the “Af” from Afreeca (아프리카) and making it into the Korean
With the closing of the StarCraft Proleague along with four Korean eSports Association teams, Korean StarCraft 2 is in perhaps its worst financial state ever. The region has been in a strange place from the very outset of the game 2. It was the sequel to Brood War, and it was accepted worldwide as the
Choi "Polt" Seong-Hun has retired from professional StarCraft to enlist for mandatory military service and will no longer be in attendance at Blizzcon.
After the dissolution of the five Korean Esports Association StarCraft teams and the Starcraft Proleague, MyungSik announced he was joining Team Heroic as an Overwatch player. This was extremely surprising to me since Overwatch is a team game that requires harmony. And MyungSiK is the most hated man to have ever come out of the Korean scene.
So during my coverage of the League of Legends World Championship in San Francisco, I had a chance to watch some GSL games with my dad. He was more into esports than I was during the development of professional gaming, and you could say he started my fascination of the now global phenom that I am
One of Park ‘DongRaeGu’ Soo Ho’s fans revealed last week that DongRaeGu had already begun military service in South Korea.
At Blizzcon 2013, the greatest story never told was Duckdeok’s. He had spent years fighting out of the darkness to get his one moment in the spotlight. One moment that could legitimize all of the pain, dedication and work he had put into SC2. He had a taste of it by winning WCS EU, but
I’ve always viewed 1v1 competitive games as a gigantic game of highlander. Unlike team games where the purpose is to get 5 ppl and create a greater sum than its individual parts, in a 1v1 game it is only you and you alone. So teammates can neither help nor hurt you. You can’t be booted
Daigo Umehara once said that competitive gaming was his art.
Someone once asked me how I could write great pieces that uplift and glorify a player’s career in one hand and then smack talk him in the other. I was never sure how to answer that, but as I’ve read and consumed more media, I’ve come up with an answer. Other writers or content creators
I tend to use my status as a Korean to listen to Korean casting of League of Legends and Starcraft 2. It’s not that I don’t find casting in English to be wrong. I actually tend to watch every game in the League Championship Series that has Deficio on the casting desk because he is a
Thorin released a video recently about journalists in the esports industry. This made me think about my own origins about writing as I had never planned to go full time. I started writing SC2 in 2012. Back then Fionn was still writing SC2 for free but had plans to make writing a full-time job. He’d
Today my editor forwarded me this post on the Dota 2 subreddit, and long story short it’s about a man who wants to propose to his partner but only after he reached 5k MMR in Dota 2. Can we talk about the recent upsurge of gaming playing a part in the relationship dynamic among young people? Because
During my time writing, watching and consuming esports and esports-related content, there is always one argument that comes up. Whenever a fan or person gets offended by a particular piece, argument or statement, they always say something like, “The author is biased for X player.” And for the record, there are times when someone is biased.
Honesty as an attribute is underrated in nearly all esports scenes. The only one I could think of it might be different is Counter-Strike, but as to why that is the case with them, I’m not sure. For the rest of the scenes, people like honesty only when it agrees with them. When someone states
I’ve started to follow professional Starcraft 2 after a long hiatus called League of Legends. It’s almost like I’ve been called upon by the Blizzard gods, as per my genetic code as a Korean compels me so. I’ve been avoiding Hearthstone and World of Warcraft like the plague, so I guess it was a matter of
In every esports interview, the interviewer always asks something along the lines of what a victory would mean to whichever player is interviewed. It’s a gamble as to what you’ll get out of it. Sometimes it’s amazing and most other times it’s average. If I were to choose a question, it would be, “Who do you
Could you summarize yourself in a five-minute segment? Your history, your methods, your philosophies? Because that is what a caster or analyst desk must do with their allotted time, which is why we often see talent on the desk try to stick to one character portrayal of a player or a team. It makes sense,
Most players never get the happy ending.
This weekend’s Global Starcraft League final is a study in contrasts. On the one side is Kim "sOs" Yoo Jin and on the other is "ByuN" Hyun Woo
Back when I was watching SC2 in 2012, I came up with an analogy to quantify the level of choke a player has. It came about when I saw ByuN lose to Seed in g4 of the GSL semifinals where he spent 8-10 minutes doing nothing. He could have either stayed home to defend DTs
There is something special about watching an esports event in the middle of the night. I imagine it’s the same for any spectator sport, actually. You either take a nap early or stay up till 2-3 a.m. to watch some players live. Personally, VODs are superior to everything (assuming they’re cut properly) as you can skip past
“Embrace what makes you different. Become the only person you can be.” – sAviOr This post is in response to a discussion I had with a TL writer and a Thorin video. When people use the word talent, the best way to describe it is the natural aptitude or skill that cannot otherwise be explained.
There has always been an argument about what is the better format for a game: One long league that runs into a year-end culminating playoff? Or the open circuit system currently used in Dota2 or Counter Strike?
Slingshot’s Blake Bottrill has the chance to catch up with veteran host and personality Sue “Smix” Lee during DreamHack Montreal to talk about balancing schedules, her favorite events and how she got to this point in her career.
Slingshot’s Blake Bottrill caught up with a pair of Team Liquid StarCraft players at DreamHack Montreal
When it comes competition, a metaphor commonly used is war. It is an apt comparison if only in the sense that competition is the battle between multiple parties to reach the ultimate goal: Victory.
DreamHack Montreal concluded this past weekend and will return again in 2017.
Identity is both an infinitely complex and simple concept to understand.
The world of professional gaming has been lucrative for some in Korea, but we hear very little about what they do with that money.
Match fixing in Korean esports has taken various forms from using brokers, past friendships, and at times even from an organization itself. Apparently there is a new way of trying to lure players into match fixing now: Attractive women.
The University of British Columbia houses one of the largest and most successful collegiate esports clubs in the world.